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| Models |
Truck
and debri pile off the net. |
| Software |
Bryce
5, Photoshop |
| Textures |
Bryce
5. |
| Plugins |
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| Notes |
The
truck did not come with any textures, so I disassembled the
mesh and added them one by one. |
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- Art
of the Matrix -
Illustrating the arduous production process, this hefty tribute
showcases everything from Steve and Andy Wachowski's original
stick figure sketches to the conceptual designs and dynamic,
scene-by-scene story boards (drawn and commented on by Geof
Darrow, Steve Skroce and Tani Kunitake) that convinced Warner
Bros. to green-light the project. Although some stunts, like
Trinity's dive into a window from the top of a moving El train,
were aborted because of safety and budgetary concerns, the movie
closely mirrors the seamless narrative of the story boards.
In addition to the visuals, this comprehensive volume includes
a final draft of the shooting script as well as scene notes
and deleted script excerpts provided by Phil Oosterhouse, assistant
to the Wachowski brothers.
- Art
of the Polar Express -
Production designer Doug Chiang shares his original, never-before-seen
artwork that evolved into the final motion picture. Weaving
these pieces together are candid interviews with the star-studded
cast and crew, including Robert Zemeckis and his team of filmmaking
visionaries, that deliver rare insight into the film as they
divulge the secrets behind their creative process.
- Art
of Robots -
If you are a fan of the Art of Pixar books, Robots is easily
on par. It has some of the most talented, amazing and awe-inspiring
pre-vis work I have ever seen in an art book. The entire Robots
world is contained inside these pages, its entire evolution
plotted out with hundreds of drawings, paintings and sculptures.
- Art
of Star Trek -
The amount and quality of items in this visual "museum"
are astounding. There are behind-the-scenes photos, concept
drawings, photos of models, prosthetic makeup designs, story
boards, movie posters from around the world, close up shots
of props, and more. Particularly interesting were the shots
of certain props and aliens which were barely seen in fleeting
shots, but which represent great imagination and artistry.
Also noteworthy are the drawings which document the evolution
of both the original series "Enterprise" and the "Next
Generation" ship. I was fascinated by the concept drawings
of possible "Enterprises" for the aborted "Phase
II" series, as well as by the rejected new uniforms for
the first "Next Generation" feature film.
- Art
of Star Wars, Episode I - The Phantom Menace -
Divided into sections covering each of the movie's major locales
(e.g., Theed, Coruscant, Otoh Gunga), The Art of Phantom Menace
gives detailed illustrations of many of the creatures, structures,
and vessels that made the final cut to film. But even more interesting
are those that never left the sketchbook or hard drive--what
fan wouldn't want to see a bulky, bipedal droideka or Padmé's
horned, reptilian "swamp horse"? Call-outs alongside
the art reveal the untold story behind many characters, like
how Jedi Council member Yaddle really did begin as a sketch
of a young Yoda, and how Jar Jar at one point had a wacky "dog"
sidekick named Blarf.
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Statement
© Rocketfin
Hobbies All Rights Reserved 1997-2009.
No duplication is allowed in whole or part.
All graphics and designs are copyrighted Rocketfin or the respective end
Clients & Associates.
Rocketfin Hobbies
Fort Lauderdale, Florida U.S.A.
Maya, Bryce,
DAZ, 3D, Cinema, 3ds, MAX, OBJ., CGI, ILM, Art, Graphics, Animation, Textures
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