
Federation Travel
Pod
|
| |
| Models |
Bay
and Pod Off the internet, probably Star
Yards. |
| Software |
Bryce
5, Photoshop |
| Textures |
Bryce
5, the ones with the pod mesh, and off the net. |
| Plugins |
|
| Notes |
The
"hanger" was several meshes together, but to make
this image, I only used part of it. |
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| |
- Creating
3D Worlds : With CD-ROM -
This book instructs on how to use modern graphics software and
shows how to construct intricate, hyper-realistic worlds with
topographical features that include mountains and hills, forests
and foliage, oceans and rivers, skies with textured cloud layers,
fog, rain, and even lightning. To these worlds, artist and author
Simon Danaher shows how to add realistic living creatures and
man-made structures. He explains the theory of 3D world modeling
in easy-to-understand language, offering essential insights
into how virtual worlds are created for movies and television
dramas.
- Creating
the Art of the Game -
The key word here is art: the dynamic 3D art that defines the
world of computer games. This book teaches you everything you
need to know about the planning, modeling, texturing, lighting,
effects creation, and interface design that go into creating
today's most advanced and stunning video games. You'll be learning
from a master-veteran 3D artist and instructor Matthew Omernick-as
you progress through the carefully chosen, software-agnostic
tutorials that make up this beautiful, full-color volume.
- Dark
Side of Game Texturing -
The only game texturing book on the market dedicated to game
texturing. Contains full color, stepwise tutorials of the coolest
game textures. Useful and informative for both game artists
and general 2D digital artists. Includes a CD that contains
all software including the Photoshop CS demo, hundreds of textures,
and a Photoshop tutorial, so no previous experience is required.
Covers every class of texture for all forms of video games.
- Der
Mond: The Art of Yoshiyuki Sadamoto -
Stylish, delicate, and edgy, Der Mond collects the color illustrations
of one of the most acclaimed manga artists. The book includes
74 pages of paintings and designs from Neon Genesis Evangelion,
plus 50 pages from The Wings of Honneamise, Nadia, Blue UrU,
and other works, including Sadamoto’s Eric Clapton CD
cover.
- Digital
Art for the 21st Century
- This book contains some of the most amazing
art created in this genre, and establishes digital art as one
of the most expressive and thought provoking forms of art. The
artists where carefully chosen from the Renderosity.com site,
and represent a wide range of styles and forms. Every artist
has a unique style that stands apart from other artists of this
genre. This book is a must have for people interested in digital
art, or in any other art form.
- Digital
Beauties: 2D and 3D CG Digital Models -
A book of digitally created female pictures and the artists
who created them.
- The
Art of Star Trek -
From the public's first glimpse of the original Starship Enterprise
to the brave new worlds explored in Star Trek: Voyager, the
never-ending phenomenon that is Star Trek has treated generations
of viewers to a dazzling barrage of unforgettable images of
the future. Bizarre alien beings, breathtaking extraterrestrial
landscapes, exotic costumes, state-of-the-art special effects,
and remarkably convincing futuristic sets and props and equipment
have brought Gene Roddenberry's inspiring vision to life before
the public's awestruck eyes. The Art of Star Trek is a one-of-a-kind
gallery of Star Trek artwork, as well as tribute to the many
artists, designers, and technicians whose diverse talents and
imagination created the distinctive look of the Star Trek universe.
Every incarnation of Star
Trek is explored: The Original Series, The ANimated Series,
Star Trek: The Next Generation, Star Trek: Deep Space Nine,
and Star Trek: Voyager, and the films -- with the complete behind-the-scenes
story of Star Trek's design history. With hundreds of full-color
illustrations and photographs, many from private collections,
readers will at last be able to linger on Star Trek's rich visual
legacy and trace the evolution of and images from their initial
conceptions to their final form on television and film screens.
Like all great works of art, the many sights and visual surprises
of Star Trek have been built from scratch through a combination
of inspiration and painstaking effort. The Art of Star Trek
covers the entire universe of Star Trek artwork and production
design to reveal how, in all of its various forms, Star Trek
has allowed us to look boldly into the future and see what no
one has seen before. The Art of Star Trek is the art of pure
imagination, the art of a bright, hopeful future, and the art
of three remarkable decades on nonstop action and adventure.
Lavishly illustrated, it is a book to be read and referred to
time after time, as well as one that will become a cherished
chronicle fo Star Trek's first thirty years.
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Statement
© Rocketfin
All Rights Reserved 1997-2009.
No duplication is allowed in whole or part.
All graphics and designs are copyrighted Rocketfin or the respective end
Clients & Associates.
Rocketfin
Fort Lauderdale, Florida U.S.A.
Maya, Bryce,
DAZ, 3D, Cinema, 3ds, MAX, OBJ., CGI, ILM, Art, Graphics, Animation, Textures
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