|
| |
| Models |
Various
ones from the internet, a CD or Bryce 5. |
| Software |
Bryce
5, Photoshop |
| Textures |
Bryce,
the net, and Marlin Studios. |
| Plugins |
|
| Notes |
This
is meant to look like a screen shot from a video game. The
graphics were added in post production with Photoshop. |
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- Art
of The Fellowship of the Ring -
The third tie-in volume to Peter Jackson's smash film adaptation
of the fantasy epic spotlights the hundreds of paintings, sketches,
and models used to construct the film's sets, design costumes,
build props, and more. Essentially, this is a catalog of roughly
500 striking images of the conceptual art juxtaposed with the
finished item used on film, whether it be a house, a cloak,
weaponry, or any of the assorted beasties. The book covers all
facets of the physical creation of Tolkien's world on film.
The illustrations are accompanied with captions written by British
writer/editor Russell and based on interviews conducted with
the numerous painters, sculptors, costume designers, prop makers,
and others responsible for converting the story from page to
screen.
- Art
of Halo -
Discover the art of game design from the inside out, in interviews
with–and illustrations by–the Halo creative team.
Learn the secrets of designing gear from the artists themselves.
Follow the construction of a crucial sequence from story board
to completion, along with pages from the actual script ..Thrill
to a gallery of glorious Halo artwork, including action figure
designs, game packaging, cartoon strips, posters, T-shirts,
and more .
- Art
of The Incredibles -
It’s fascinating to see the various images created in
advance of the computer illustrations; on any given page, one
can find the initial collages, sketches and, in some cases,
digital effects that hint at how the movie comes to life.
- Art
of Finding Nemo -
The underwater world for the film was conceptualized and developed
by the creative team of artists, illustrators, and designers
at Pixar, resulting in a lush landscape rich with detail. The
Art of Finding Nemo celebrates their talent, featuring concept
and character sketches, story boards, and lighting studies in
a huge spectrum of media, from five-second sketches to intricate
color pastels. This behind-the-scenes odyssey invites the reader
into the elaborate creative process of animation films through
interviews with all the key players at Pixar.
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Statement
© Rocketfin
Hobbies All Rights Reserved 1997-2009.
No duplication is allowed in whole or part.
All graphics and designs are copyrighted Rocketfin or the respective end
Clients & Associates.
Rocketfin Hobbies
Fort Lauderdale, Florida U.S.A.
Maya, Bryce,
DAZ, 3D, Cinema, 3ds, MAX, OBJ., CGI, ILM, Art, Graphics, Animation, Textures
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